![]() ![]() The heart piece will always be your first reward, even if you put 1500 .ġ3.3 Crossing the Desert Progress at this point Total Life Anyway, for 1000 you get a Piece of a Heart and 1500 after that gets you the Biggest Quiver. The second half can be pretty hard, but after a few tries, you should be able to get it. The jars are the easiest part once you get the timing down, which gives you a good 700 right off the bat. The game isn’t that hard once you get used to it. Getting one or two good ones isn’t going to be as good as seven mediocre ones. At the very end, be sure to use up all your remaining arrows. Perfect shots will give you 100 points, and close shots will give you 60 points. One trick you can do is align yourself vertically with one as best as possible, then just keep shooting and slowly easing the analog stick left to repeatedly hit the target. Try to aim as close to the center as possible. ![]() On your way back, shoot any jars you might have missed and then shoot the three big targets against the wall. After hitting the jars, turn to the left and shoot the big target once or twice. Once you start, Epona will move on her own, leaving you free to fire your bow and look around. This walkthrough was originally written for The Legend of Zelda: The Wind Waker on the GC, but the walkthrough is still applicable to the N64 version of the game.Horseback Archery – You have to be riding Epona while talking to her in order to play. \ / \ / \ / \ / \ / \ / \ / \ /_\ /\ /\ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ /_\/_\ ZELDA SERIES CHARACTER GUIDE by Jacob Rothenburger =~=TABLE OF CONTENTS=~= Introduction Version History Zelda Series Overview The Meat of the Guide Races Compendium Ladies’ Man Thanks Legal Garbage Contact Information In Closing Those numbers in are to allow you to quickly access the part of the guide you want to view. Faraway puzzle escape level 1 notes series# Use your Ctrl F function (on John Hodgemans, I’m not sure what it is for Jason Longs) to jump to where you need to be. Faraway puzzle escape level 1 notes code#įor example, if you wanted to see the Billy Bob section, whose code was, you would press Ctrl F, then type in ‘’, then click ‘Find Next’ twice. Boom! There you are! It saves on scrolling through the whole document to find what you need. =~=INTRODUCTION=~= The Legend of Zelda is my favourite video game series, bar none. It follows that I would want to write a Legend of Zelda FAQs. Unfortunately for me, I’m far from the only one who subscribes to this way of thinking. ![]() Quite a few other people like Zelda, too. These two factors combined mean that any walkthrough I were to write just wouldn’t be able to compete. So in a way, I guess this guide is my way around that. I actually consider myself a walking encyclopaedia of the Zelda universe – I’m a real ‘ask me anything’ kind of guy when we’re talking Zelda. That’s not arrogance, it’s just the truth. So, inspired by various other Nintendo-franchise character and ending guides (props to them), I composed this one. Snazzy, isn’t it? Of course, I’m not nearly as talented as some of those authors, but I hope you enjoy my work as much as I've enjoyed theirs. And when you're done, check out their stuff as well. The very first version of this guide contained 69 entries. Obviously, that is far, far fewer than the number of characters in the series. But most of them are just not important enough to merit lengthening the guide if I actually went over every single one, we’d have a document 1,000 gigs long, and it would be mostly uninteresting and redundant. Speaking of redundancy, some characters have been culled to keep the thing from growing too long. Faraway puzzle escape level 1 notes series#īut back to what I was saying, initially I viewed various resources to find lists of characters.Faraway puzzle escape level 1 notes code#. ![]()
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